Some days just don’t go as planned.
A reworked render from yesterday’s post about Aura’s new skin. I was able to shrink the boots after all. It’s amazing what happens when one begins messing with morph sliders. I tried a new light scheme, and added the attack effects. If Aura is going to be off balance, there ought to be a reason.
DAZ Studio 4.8 Pro -> Reality 4.1 -> Luxrender 1.5.