Aura Lockhaven in Iray and Comics

Yes, you read that right. Aura Lockhaven comics!

I’ve been experimenting with the Iray rendering engine, and the results are beyond what was expected. So, I had to see what Aura looked like.

Usually, I render her in Reality-Luxrender. That texturing system and render engine gives me more control over the look, and has far greater textural fidelity than Iray. It is, however, slow. Luxrender is the Treebeard of the rendering world. It never does anything hasty. A six hour render is just too time consuming for a comic, or even an illustrated short story. A page of a comic per week is reasonable. One panel per week is not.

Iray, however, is lightning in pixels. I can expect a render to complete between 20 minutes and 90. Extremely complicated sets and lighting require more time, but that is usually limited to fine art pieces, not the panels of a comic.

So. Here is the first image of Aura, rendered in Iray.

AuraIraySM

Aura looks great! Her skin is fantastic, and comparable to Reality. The clothes, however! They’re too orange. I can control the colors better in Reality. She’s the “red enchantress,” not the Orange Bowl Queen. Well, they are three years old, and date from her incarnation as a Victoria 6 figure (she’s a Victoria 7 now). Time to give the lady a new wardrobe.

This scene was … interesting. Iray should have rendered her in 20 minutes or less. It’s just one figure, a few clothes, a simple set, and two lights. She took an hour to reach 15% completion! That is not acceptable. This required some drastic measures. I could only surmise that the issue lay in the fact that Aura is a custom made, slider-by-slider, character. All those morphs had to slow her down. So, I made a single character morph and applied to to a stock G3F. If you don’t know what that means, I essentially turned her into a character I can sell. Instead of ten different morphs for her mouth alone, I have just one that says Aura Lockhaven, and it controls both face and body. That cut load time in half, but did not significantly increase render time.

Oddly enough, I experimented by rendering her in the Beta edition of DAZ Studio 4.9, instead of the public release of 4.9.3. She rendered much faster. At eleven minutes, she had only reached 10% completion. Not great. Not good enough for a comic. Better than 15% after an hour. At that point, I stopped the render to check her pose. Satisfied, I resumed the render. Within four minutes, she shot from 10% to 55%.

What the heck! There is no difference between 4.9 Beta and 4.9.3. They are identical. Why would stopping and resuming the render cause that much of a speed increase? My wife speculates that stopping it freed tied up resources in either the cache or VRAM.

It does matter. I’d like to know the answers so I can correct them. However, this opens the door for Aura Lockhaven illustrated short stories and comics.

I plan a few short comics, as in ten to twelve pages. They will fill in the gaps between novels, and provide a bit of backstory to some of the characters and situations. They will be free, on my website. Why not? Give them away as promotional items, and as fun things to fans.

This also opens the door for the Sarethian Seven to be that series of illustrated short stories I’ve envisioned for three years.

I will leave you with a scene I call “Night of the Wraiths.” Aura seems to be in a wee bit of a predicament.

Wraiths

Advertisements

Reader Reviews of A Path of Stones

What readers are saying about A Path of Stones:

A Path of Stones is a marvelous testament to the human spirit and the ability to overcome one’s past. Filled with heart racing adventure, wondrous magic, and danger around every corner, it truly reflects the creativity and boundless imagination of the author. This book has led me down my own path of stones.” — L.J.

“This is not your basic genre book, a rehashing of the same story with different characters as so many of even my favorite series have become. This is uniquely well written. I like that it moves well, and especially that the main character is one I can relate to. It tells the story of a young girl who loses everything and is then betrayed by the only family she has left on top of that. It follows her self-discovery and how she learns to go from powerless to powerful, and then on to learn to control that power. There are a lot of layers beneath the surface of the story. If you like stories of the “supernatural” or “otherworldly” written for readers who like a story to teach as well as entertain, this might just be for you.”  — K.L.K.

Check it out at www.njbmedia.com.

 

 

St. Patrick’s Sale

St Patricks Day 2

St. Patrick’s Day is the day that all Americans think they’re Irish, and my Irish wife avoids restaurants and bars like the plague. In honor of the day, I’m holding a sale on all eBook editions of A Path of Stones. They will be 25% off, for March 17, 18, and 19. So, tell all your friends that they can get in on the fun of A Path of Stones for only $ 2.99, both Kindle and ePub editions.

Visit www.njbmedia.com for details.

Have a happy St. Patrick’s Day, and don’t drink any watered down Guinness.

After One Week

A Path of Stones released last Wednesday. After one week, this is how the book has performed:

1 hardback sale

1 Kindle sale

23 ebooks on the Apple ibookstore

Not great, but not bad, either. I didn’t expect it to be a phenomenon in the first week, much less on the first day. My marketing approach is known as “soft,” meaning I release the book, do some preliminary announcements on social media, and then let word of mouth take it from there. “Hard” marketing involves phone calls, press releases, and free copies to reviewers. No need in that for the first novel.

What’s surprising are those Apple sales. I signed up for the Apple store simply because Lulu offered it as an expanded marketplace option. All I can figure is the book description appeals to people with iPhones and iPads.

Even more surprising is a hit on this very blog today. Someone found it by searching “The Fires of Tallen Hall.” That is the title of the second book, which I’m currently writing. The title appears at the end of A Path of Stones, on a “to be continued” page. So, someone finished A Path of Stones and wanted to see if The Fires of Tallen Hall was available.

I’ll chalk this week up as a success.

More About DIY Book Covers

My efforts to design my own book cover for A Path of Stones reached almost Byzantine proportions.

Recently, I mentioned that the cover was too dark. Transferring from the RGB color scheme of digital to the CMYK of print made it 40% darker than the original. I thought that by increasing the brightness and contrast of the cover that it would work. Nope. The next proof was still too dark. Better, but dark.

The solution was to rerun the render, but lighten all the props, clothes, and skins. That one looked bright enough to survive the transfer. To make sure, I emailed it to my wife, who printed it on her company color laser printer. It looked great. There was just one problem now. The image was so light that no matter what color I used, the title and my name faded into the image. The colors were varied enough that even black faded into it. That was as intolerable as having a too-dark cover.

If you’re designing your own cover, that is something to keep in mind. It must be bright and light enough to transfer to CMYK, yet dark (or light) enough in places for the cover text. As if remembering to provide space for that text wasn’t enough.

What did I do? I scrapped the whole set, choosing one I had used before. I knew how it rendered. It was neutral gray, and without much in the way of contrasts and varying colors. I could lighten it without losing the necessary spaces for the cover text.

The new set required some adjustment to Aura’s pose. She ended up looking less dramatic, but more commanding. To compensate, I gave her a magic effect. It was an even trade. In the process, I removed the original V6 child and substituted a V7 Tween Julie figure. She looks more realistic. I chose to leave it to the reader to decide if Julie is cowering behind Aura, or imitating her.

The original cover:

path-cover-2

 

The new cover:

pathcovera

How does the proof look?

picture0208171348_1

Perfect!

A side-by-side comparison:

sidebyside